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Final Fantasy IX

July 31, 2010

in Playstation

description Final Fantasy IX

Final Fantasy IX (ファイナルファンタジーIX, Fainaru Fantajī Nain?) is a role-playing video game developed and published by Square (now Square Enix) for the PlayStation. Released in 2000, it is the ninth title in the Final Fantasy series. The game introduced new features to the series, such as the “Active Time Event”, “Mognet”, and a revamped equipment and skill system.

Set in the fantasy world of Gaia, Final Fantasy IX‘s plot centers on a war between several nations. Players follow a young thief named Zidane Tribal, who joins with several others to defeat Queen Brahne of Alexandria, who started the war. The plot shifts, however, when the characters realize that Brahne is a puppet for an arms dealer called Kuja.

Final Fantasy IX was developed alongside Final Fantasy VIII, but took a different path to return to the style of the early Final Fantasy games with a more traditional fantasy setting; consequently, Final Fantasy IX was influenced heavily by the original Final Fantasy game, and features allusions to other titles in the series. The music was scored by the then regular series composer Nobuo Uematsu. The game has been subject to extremely positive reviews, receiving 93% on GameRankings (making it the second highest rated Final Fantasy game). Final Fantasy IX was commercially successful, selling 5.30 million units worldwide as of March 31, 2003.


In Final Fantasy IX, the player navigates a character throughout the game world, exploring areas and interacting with non-player characters. Most of the game occurs in towns, dungeons, caves, and similar areas, which are referred to as “field screens”.To aid exploration on the field screen, Final Fantasy IX introduces the “field icon”, an exclamation mark appearing over their lead character’s head, signaling that an item or sign is nearby.Players speak with moogles to record their progress, restore life energy with a tent, and purchase items[3] — a deviation from previous installments, which used a save point to perform these functions. Moogles may request that the playable character deliver letters to other Moogles via “Mognet”.

Players journey between field screen locations via the world map, a three dimensional, downsized representation of Final Fantasy IX‘s world presented from a top-down perspective.Players can freely navigate around the world map screen unless restricted by terrain, such as water or mountains. To overcome geographical limitations, players can ride emu-like chocobos, sail on a boat, or pilot airships. Like previous Final Fantasy installments, travel across the world map screen and hostile field screen locations is interrupted by random enemy encounters.

Final Fantasy IX offers a new approach to town exploration with Active Time Events (ATE), which provide character development, special items, and prompts for key story-altering decisions.At specific points, the player may view events that are occurring simultaneously. ATE is occasionally used to simultaneously control two teams when the party is divided to solve puzzles and navigate mazes.

rominfo Final Fantasy IX

Final Fantasy IX
Developer(s) Square
  • JP Square
  • NA Square Electronic Arts
  • PAL Square Europe
  • EU Infogrames (Platinum)
Director(s) Hiroyuki Itō
Producer(s) Hironobu Sakaguchi
Shinji Hashimoto
Designer(s) Hiroyuki Itō
Programmer(s) Hiroshi Kawai
Artist(s) Toshiyuki Itahana
Yoshitaka Amano
Hideo Minaba
Writer(s) Kazuhiko Aoki
Toshiyuki Momose
Composer(s) Nobuo Uematsu
Series Final Fantasy
Platform(s) PlayStation, PlayStation Network
Release date(s) PlayStation

  • JP July 7, 2000
  • NA November 14, 2000
  • EU February 16, 2001
  • AUS February 22, 2001

PlayStation Network

  • JP May 20, 2010
  • NA June 15, 2010
  • EU May 26, 2010
Genre(s) Role-playing video game
Mode(s) Single-player, limited multiplayer
  • CERO: A
  • ELSPA: 11+
  • ESRB: T
  • OFLC: M
  • USK: 6+
Media 4 CD-ROMs
Input methods Gamepad

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